MALIUK, Y. . Social transformations and distribution of pirated media content on the example of video games. Skhid, [S. l.], v. 3, n. 3, p. 41–47, 2023. DOI: 10.21847/1728-9343.2022.3(3).266199. Disponível em: https://skhid.kubg.edu.ua/article/view/266199. Acesso em: 11 may. 2024.